Abstract: Huvudpersonen Kat vaknar upp i en främmande stad. Hon har inget minne av vem hon är eller var hon befinner sig. På klassiskt spelhandlingsmanér är hon förvirrad i ungefär två dialogrutor, sedan finner hon sig snabbt i situationen och den strid hon måst...
Abstract: Gravitation.Det som begränsar oss till marken.Hur annorlunda skulle inte världen te sig om gravitationen var manipulerbar. Viktlösa skulle vi simma oss fram och upp och ned skulle bli ett smärre huvudbry ungefär som vädersträck är för oss nu. För oss ...
Abstract: En flicka, en katt och en underlig stad vid namn Heskeville. Kan det vara något? Daniel har begått ständiga brott mot tyngdlagarna i efterlängtade Gravity Rush och berättar...
Abstract: Not a lot of games interest me these days so when I caught a look at Gravity Rush for the first time it immediately captured my attention. The look of it was just fascinating. I've never seen a game like it before. To be honest thought it was going to be...
Published: 2012-06-27, Author: Chris , review by: nerdreactor.com
Abstract: Meet Kat. One day she falls out of the sky with no memories of her past. Suddenly she is asked to save a boy in trouble. Kat, with the help from a strange black cat, saves the boy, only to be shunned because of her power to control gravity.Strange creatur...
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Published: 2012-06-25, Author: Will , review by: pcmag.com
Abstract: The PlayStation Vita has had something of a hushed stigma since its launch. Everybody was hoping for a console-like experience on a portable platform, and the hardware of the Vita can certainly provide that. However, so far the brunt of the Vita's rele...
Gravity Rush just comes across as one of those games that looks gimmicky at first, but then completely takes you by surprise as you get caught up in it. Unless you have a thing against motion sickness (and some of you do), this is a title you must add...
Abstract: After a few minutes of playing Gravity Rush, you'd be hard-pressed not to fall head-over-heels-in-love with its stylish visuals and mechanics: An awfully fitting metaphor, given the game's emphasis on falling as a play mechanic. It's a topsy-turvy adve...