9、攥紧手里的手机 因为它也能控制3D打印在CES上,宝丽来推出了桌面级3D打印机。Nano Duo 3D打印机有双头打印功能,可以同时打印两种颜色;标配了内置摄像头,可远程监控3D打印进度;可以通过彩色液晶屏进行控制,也可以公国WiFi使用智能手机进行远程控制;文件或模型则可以存储在云端,联网后直接从云存储中打印。Nano Duo 3DNano Duo 3D打印机尺寸为17.7x14.1x22英寸,成型体积为11.8x8.8x12.6英寸(约合29.9x22.4x32.0厘米),可以3D打印大型物品。该...
Abstract: BTR has been reviewing and benchmarking VR games and hardware since 2016 when we started out with a Rift CV1 and then upgraded to a Vive Pro two years later. Three weeks ago, we received a Reverb G2 on loan from Hewlett Packard (HP). Coincidentally, we...
Abstract: This review presents a fifteen-game VR performance showdown between the RX 6800 XT and the RTX 3080 using the Vive Pro and FCAT VR. We have also added Assetto Corsa Competizione and Into the Radius for this review. Since we posted our original review...
Abstract: This VR performance evaluation is the follow-up to the RTX 3070 pancake game and application performance launch review. We now present a thirteen-game VR performance showdown between the RTX 3070 versus the RTX 2080 Ti using the Vive Pro and FCAT VR. S...
Abstract: This review is a follow-up to last September's VR performance evaluation. We now present a twelve-game VR performance showdown using a better and more demanding headset, the Vive Pro. We benchmark using FCAT VR with the Red Devil RX 5700 and the RX 5700...
Abstract: This review follows up BTR's Red Dragon RX 5500 XT 8GB review where we noted that AMD claims it is “VR Ready Premium”. On AMD's website they picture a Vive Pro as a HMD capable of providing a “VR Ready Premium experience”. So we present a VR performance...
Abstract: This review follows up the evaluation where we compared VR performance of a RTX 2080 Ti versus a RTX 2080 SUPER with a Vive Pro using 10 VR games. We now present an entry-level VR performance showdown between the RX 590 versus the GTX 1660 SUPER and also...
Abstract: Concluding BTR's September “VR Month”, this review follows up the evaluation in which we upgraded from an Oculus Rift CV1 and compared its performance with a Vive Pro using five cross-platform games. We present a ten-game VR performance showdown between...
The Oculus and the SteamVR platforms simply cannot be compared apples-to-apples even using the same games. Oculus uses their own runtime while SteamVR uses OpenVR.Ultimately, performance appears to depend on how well the devs optimized for the each platf...